Revision [723]

This is an old revision of MagicRules made by BaxilDragon on 2010-04-27 19:30:53.


Some magic rules and notes that didn't easily fit anywhere else -- this needs to be cleaned and organized.

Therianthropes and Magic

While most TTU residents see the two forces as bound up together, the reality is that the forces that cause physical changes and the forces that allow magic aren't joined at the hip. Therianthropy requires such raw power that all but the most powerful mages are unable to replicate the effect ... but theris themselves aren't doing it by willing themselves to be non-human, they're doing it by being non-human and letting the universe do the heavy lifting for them.

This means that theris are not automatically mages; mages are not automatically theris; and you don't have to be one to be the other. However, it has been observed that of the three main TheriTypes, Mythics are significantly more likely to also be mages. Nobody's quite certain of the causality there.




Sections to be written later, perhaps on their own pages.

Rituals vs. Spontaneous Spells

From a strictly utilitarian standpoint, ritual magic seems rather pointless for TTU mages; after all, "improvised" magic can have all of the same effects, and doesn't require preparation, tools, space or memorization. Ritual magic is also less flexible if circumstances change, and nearly useless in a surprise or a fight. What's the point?

The point is that ritual, by imposing these limitations, is a tremendous focus for one's willpower, bringing it to bear like a laser on the target. Even experienced mages can benefit from ritual if accomplishing a task is a matter of raw power. Ritual also makes it far easier for multiple mages to coordinate on a single spell.

The final benefit of ritual is that, by focusing one's will so much, it makes it tremendously easier for a non-mage to produce magical effects. Ritual has such utility as a teaching tool that almost all mages in TTU will start out within a ritual-based group and only gradually learn utilitarian spontaneous spells as their power grows.

As in the real world, eclectic mages that don't need this foundation will exist. They will advance more quickly and reach greater heights than mages who start out with the crutch of ritual -- but arguably, these are the people who "got" magic in the first place, and they'd have reached that higher plateau no matter their training.

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